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Are there really cheats in FarmVille?

Posted by admin On March - 14 - 2010 Comments Off

More and more you can find advertisements for guide that promise to reveal some „secrets“ or „cheats“ for FarmVille. If you have been playing FarmVille for while like me you probably don’t think that FarmVille ist he kind of game for which you would need a guide. I mean, how should „cheating“ in FarmVille even be possible? On the other hand I have often wondered how some of my neighbors got all this stuff on their farm…are they Farmfreak that set the alarm for 3 in the morning or is there another way?

I was looking in the forums and I found one or two very helpful tips. Not breakthroughs but things that helped me to get the coins faster I needed to buy the decorations I wanted. Maybe there is more I thought. I took a look on some of the sites that try to sell these guides. But I was far from impressed. Endless sales letter that promise the world and deliver little. Obviously manipulated screen shots. And videos of farms that my neighbors has as well.

But than I found FarmVille Perfect. A video with a farm with almost 50 million coins! I could not believe my eyes! I had not idea that this is even possible. Than I saw that they even give a 60 days money back guarantee. So I bought the guide. WOW! This guide is actually worth its money. Not just some stuff you can find on any other forum on the net. There are actually ways to legally „cheat“ your way to a mega farm.

Within days of getting this guide I bought my first villa. I also doubled the amount of neighbors I had so I could finally get the 24 x 24 mighty plantation. There are actually tricks that do help with FarmVille. If you want to get a nice farm fast and not miss out on anything I can fully recommend FarmVille Perfect.

You can check it out here!

Article by Games Cheats
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Resident Evil 5 Review

Posted by admin On March - 15 - 2009 ADD COMMENTS

Poor Resident Evil 5. When Shinji Mikami rebooted the Resident Evil series with the landmark survival-horror game, Resident Evil 4, he set the bar unreasonably high for any subsequent sequels. Arriving in gorgeous form on the underdog GameCube, RE4 introduced vastly-improved controls, a truly unsettling new type of zombie-like enemy, and a massive adventure that all but put to rest any complaints about the series’ typical game length. It featured RE2 co-protagonist Leon Kennedy — mostly alone and mostly in the dark — and was, for the most part, an excellent, chilling, frightful action game. RE5, on the other hand, is less of a survival-horror game and more of a survival-action game in which you are never alone, and rarely in the dark.

This completely saps the horror out of RE5. It is very nice to have an A.I. partner like Sheva around watching your back, and it’s a worthwhile spin on the classic RE formula. But her presence adds a layer of comfort that extinguishes the creepy, unnerving experience that running through the game solo would have created. The much-vaunted “fear in broad daylight” concept, while briefly unique, is overrated, too, as the feeling of being completely exposed out in the light of day soon gives way to the usual RE brand of action which forces you to stick and move, stand and shoot. The difference here is that in past RE games shadow was never used as an advantage — the series has never been a Metal Gear-style stealth game — and so, suddenly being thrown in the heat of the desert sun is no fundamentally different than creeping around in the darkness. It’s mostly a gimmick. Seeing your highly-detailed enemies lunging after you is pulse quickening for sure, but once you get over the novelty of it, your survival instincts kick in and it’s the same old Resident Evil all over again, except this time with the lights turned on.

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HAWX Review

Posted by admin On March - 15 - 2009 ADD COMMENTS

Game titles spelled with an out-of-place “X” immediately set off the bad-extreme-sports-theme warning sirens. This time it turns out to be a false alarm. HAWX takes a pass on pilot doodz, excessive brand placement, and the indie soundtrack. But don’t expect a serious flight simulator either. HAWX wantonly bends aerodynamic laws in the name of having a good time. Its X-factor comes from making you feel like a top gun fighter-jock in every mission; Goose, Merlin, and Iceman optional.

To keep this an experience accessible to virtual pilots of all skill levels, HAWX strikes a balance described better as believable than realistic. Recognizable planes from modern air forces give newcomers something familiar from recent newscasts to take to the skies in, while the extensive collection in the hanger should satisfy most military aviation buffs. It includes some experimental planes, but you won’t find outlandish fantasy craft that break the illusion of the game’s near future setting. Each plane feels different as well: Heavy ground attack planes respond more sluggishly and are able to take a heavier beating than the nimble, but more fragile, dedicated air-to-air fighters. Flight basics apply equally across all of them, though, making it easy to hop from cockpit to cockpit and fly whatever suits the mission at hand.

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