Back when this column debuted almost two years ago, I was a budding software developer with ambitions and goals of making a huge splash at my first job. That is when I discovered the flash game that nearly railroaded my professional career: Filler. This addictive little nuisance was so simple that an infant could understand it, while being complex enough to help burn countless hours in my secluded office. Eventually I kicked the habit cold turkey and never looked back. Well, at least that was true until two days ago…
It was recently brought to my attention that there has been a sequel to my time-suck of choice, released by SimianLogic Studios. Following in the footsteps of its popular predecessor, Filler 2 once again hangs its hat on your ability to make balls… BIG, BLUE, BALLS. As always, I will take the high road and avoid the obvious innuendo that could derived from the last statement, instead choosing to mention that you will need to avoid all obstacles, so that they don’t pop your rapidly enlarging testi-, I mean ovals. After all, nobody likes a ball-buster, right?
Really, the question here what did you do to piss off those red pieces? I mean, who doesn’t like blue balls? … Oh, come on! Get your mind out of the gutter. If you think you are up to the task of new features and challenges, give the game a shot. But just like I did two years ago, don’t say I didn’t warn you about its addictive properties.
Game provided courtesy of SimianLogic Studios
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