Limbo Review
Limbo does a great deal with very little. Stark black-and white-visuals and a simple two-button control scheme (“action” and “jump”) highlight the power a talented developer can wield by keeping things simple. While the game’s story (and its abrupt ending) leaves a bit to be desired, the framework surrounding it provides more than enough reason to explore the game’s haunting world.
At its heart, Limbo is a puzzle game: you interact with the environment and overcome obstacles while trying to avoid an untimely (and messy) death…but you’ll die a lot anyway. Learning to find the dangers cleverly concealed in the game’s shadows keeps you aware of your simplistic surroundings, and draws focus to the minute details of the landscape. Limbo presents it’s fair share of platforming and precision button pressing as well, but unlike, say, Mega Man, you’re never forced to start back at the beginning of a stage. Any frustration you might feel at an inopportune death melts away when you respawn right next to where you failed. And when you finally figure out the solution to open the path forward, you feel like you’ve accomplished something. Limbo is not a game that gives up its secrets through mere trial-and-error — its puzzles demand thought and contemplation.











