IGN UK: Metro 2033 Review
There’s no doubt that Metro 2033 will attract a strong following among those who take the time to explore its nuances, but it’s a game that never quite lives up to its obvious potential. Despite delivering malevolent intensity in spades, its eccentric blend of stealth, survival horror and flawed gunplay is simply lacking the all-important polish required to challenge the genre’s A-list.
Here We Go Again- Insomniac Response To Multiplatform Rumors
IGN: UMD Format "Alive And Well"
Sony’s PlayStation Portable disc-based titles aren’t going away anytime soon. During a session at the Game Developers Conference this past week, the company said it has no plans in abandoning the UMD format.
The session was meant to inform independent developers about the marketplace advantages that exist on the PlayStation platform. When discussing the PSP, the company said its UMD format is "alive and well" and that all retail games will continue to be available on both a UMD disc and digitally on the PlayStation Network store.
Sony also provided its latest life-to-date sales for the PSP platform. Since its North American release in 2005, sales have reached 17 million total units. Total worldwide sales have now topped 60 million total units.
Rumor: Insomniac Games Going Multiplatform
Overheard at the Game Developers Conference: Insomniac Games has become a multiplatform developer. The company, best known for the Ratchet & Clank and Resistance franchises, is allegedly creating cross-platform software for both PS3 and Xbox 360, according to a trusted source who spoke with IGN under the condition of anonymity.
IGN Editor Matt Casamassina dishes the dirt on the behind-the-scenes at GDC
Editor-at-Large Matt Casamassina dishes the dirt on the behind-the-scenes murmurings at the event. I’m not impressed, I say. PS3 Move features almost no latency — just one frame — but that paper truth didn’t seem to translate to reality as I played with the controller at Sony’s event. Most of the stuff played like first-generation Wii efforts from third-parties. Natal, though — the motion offering from Microsoft — not so much. The same studio rep calls Natal a big, buggy mess. "It’s sh*t," he adds, saying that it just doesn’t work as promised. That it’s slow and that the camera is imprecise, which he notes, is causing some major development woes.
IGN: Motion Fighters PS3 hands on
IGN writes:
"During this afternoon’s reveal of PlayStation Move, there were a bunch of demos. One after another, an oh-so-cute game that ranged from smushing flying insects to playing table tennis was showcased. Then, Motion Fighter came up in the rotation and the gathering was treated to watching a shirtless dude bash a biker’s face in.
When I first started playing, I dropped my hands to my side to see if the shirtless man would, and he didn’t. When I put the biker in the headlock and started punching with my left wand, maybe every third punch was registering as an elbow strike on the screen. It definitely wasn’t one-for-one, and it was a bit maddening."
IGN: Final Fantasy XIII Review
For years, the Final Fantasy series has stood as a seemingly timeless pillar of Japanese role-playing games. With fantastic characters, intricate stories and complex battle systems, Final Fantasy is one of the most recognizable names in the videogame world — and for good reason. Surprisingly, Final Fantasy XIII abandons a number of well-loved series traditions in favor of a more straight-forward approach. While fans might be concerned by this, the two most important aspects of the series — the battle system and the narrative — remain just as strong as they always have.
IGN: Battlefield: Bad Company 2 Video Review
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