Epic Advertising: The Importance of Being Different
Koku writes: "I think that most people who enjoy entertainment know what it means to have a dime-a-dozen action advertisement. Assorted hero or heroine faces down seemingly impossible amounts of cannon fodder whilst epic music plays in the background. It’s a type of advertisement that we’ve all seen, and we’re all sick of. What’s worse about this sort of advertisement is that it does nothing to help the consumer remember the product unless it’s a big name. Let’s face it. Master Chief and the Arbiter could be in a commercial with them flipping hamburgers at Hardee’s and singing "Jingle Bells" and it the series would still sell millions."
Date Games
Koku writes: "I admit, unabashedly, to being what one would call a nerd. Gaming has always seemed to be a big part of my life, even as a young girl. I remember vividly the day I got my first Tandy computer, and falling in love with parser driven games like King’s Quest, Space Quest, and Hugo’s House of Horrors. Because my love for computers and video games blossomed at such a young age, it stayed with me up until adulthood, and has even managed to sneak into my love life. As backwards as it may sound, I am a girl who would rather play a video game on a date, then go to a movie, so when I’m looking for a candidate suitable for dating, I make sure that video game play is going to be on the agenda."
5 Fuck Me Moments in Gaming
Koku writes: "As an interactive art, gaming has the ability to cause passionate personal investment. And thanks to the magic of Youtube, we’ve all seen fans run the gamut of emotions, from elation to total meltdown. But when it comes to the feelings inspired by the stuff we play, there’s none as unique as the "Fuck Me!" moment."
Richard Morgan, Crysis 2 Hype Machine?
Koku writes: "f you’re a gamer and like to log on to the internet and read your gaming news, it’s impossible to dodge all the news about the makers of Crysis 2 calling out various first person shooters around the industry, particularly the big games like Halo, Killzone and the Call of Duty franchise. "
Kill Off the Space Marine
Koku writes: "The almighty space marine is a character archetype that is used far too frequently by lazy developers. Whether landing on hostile planets, defending a ship, shooting aliens with an over-sized weapon, or hiding and waiting for their armor to cool down after being hit, these clods often do little more than to push an average game to its credits screen. Any video game with even the slightest sci-fi bent is guaranteed to be stuffed with these nameless and featureless stiffs and it would be nice if it stopped immediately."
Green Day: Rock Band, Poor Taste in Music
Koku writes: "When the masses demand gruel, give them gruel I say. Alas, Green Day: Rock Band is upon us. This is what happens when the unsavory becomes common and appreciated. If game developers have learned one thing it is that giving consumers something other than the same rubbish will likely result in them turning their noses up at it and firmly fastening their velcro wallets. We often revert to what they know such as the generic and ultimately forgotten FPS which comes out each month. The critically acclaimed more than often bow to the pretty and stupid. While I understand it is natural to be frugal, or even cheap, at some point you would hope that people would wake up."
7 Games That Need HD Remakes
Koku Gamer writes: "With the first Serious Sam game now hitting the virtual shelves in a graphically-updated ‘HD’ version, we got thinking about what other games would benefit from a re-release with all the latest visual trickery.
First of all, an honourable mention for Half-Life. It would have been on the list if it weren’t for the impressive Black Mesa mod doing exactly what we’re talking about here. Way to take the wind out of our sails, guys."
What Happened to the West?
Koku Gamer writes: "While Westerns had nearly vanished by the time I was born, let alone watching TV, there have been several great examples recently. Films like Appaloosa, and 3:10 to Yuma (the remake), and HBO’s show Deadwood all prove that the Western can still be relevant and powerful to a modern audience – but games are another story. Wikipedia lists less than 100 video games in the western genre, with far fewer most people would actually recognize. Likely the most recognizable are the recent Call of Juarez and its sequel Bound in Blood. I haven’t played the original, but Bound in Blood did deliver some of what I was looking for. The game nails the look of the west, but not always the feel. There was too much straight action, and the levels felt exactly like that: they were levels more than they were areas, and they played out fairly linearly."
Video Games Are Art
Koku Gamer writes: "Art is a funny thing as some people can base their entire being on a specific piece while others may stare at it in bewilderment, puzzled as to why people care one iota about it let alone devoting an entire room of a gallery to it. I suppose that is why even the greatest minds of our civilization, such as Aristotle, have tried to classify what art is but still unsatisfied individuals remain. If we must derive a balanced meaning of the word art, then it should refer to aesthetics, expression, and emotion. With these standards, the remainder of this piece will outline why video games are a legitimate art form."
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