Very little information on Bungie’s latest game in development – possibly the last between Microsoft and Bungie as partners – Halo: Reach, has been released to the public, other than it may very well be the largest game yet from Bungie. What has been shown by Microsoft and Bungie is a small teaser that covers the fall of the planet Reach, a pivotal time point in Halo lore. When asked about the game, Bungie community manager Brian Jarrard answered:
"Reach is going to be a tough project for us to wrap just because the scope is really big – it’s up there," said Jarrard. "It’ll probably be our biggest game ever just in terms of the amount of people working on it and the expectations for it. I mean, it’s a big deal for us."
Personally, I thought this would be a small game, focused on the Halo universe; like Halo 3: ODST. The way Jerrard explains it, it seems like I was wrong, and that Reach will be much bigger than I ever imagined.
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"I know just for at least the next year our hardcore focus is going to be on getting Reach done and awesome and hopefully getting people excited about it," he said.