IGN Editor Matt Casamassina dishes the dirt on the behind-the-scenes at GDC
Editor-at-Large Matt Casamassina dishes the dirt on the behind-the-scenes murmurings at the event. I’m not impressed, I say. PS3 Move features almost no latency — just one frame — but that paper truth didn’t seem to translate to reality as I played with the controller at Sony’s event. Most of the stuff played like first-generation Wii efforts from third-parties. Natal, though — the motion offering from Microsoft — not so much. The same studio rep calls Natal a big, buggy mess. "It’s sh*t," he adds, saying that it just doesn’t work as promised. That it’s slow and that the camera is imprecise, which he notes, is causing some major development woes.


