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Metal Gear Solid 4 multiplatform rumors and cost reports denied in one Tweet

Posted by admin On February - 25 - 2010 ADD COMMENTS

Japanese tweets, like English tweets, are limited to 140 characters. You can still get quite a bit through in those 140 characters, though, as evidenced at the Kojima Productions Twitter today.

Writes Kojima Productions’ Kenichiro Imaizumi:

"Recently in the news, it’s been written that MGS4’s development costs crossed 5 billion [yen], or 7 billion. It didn’t cost that much. If it did cost that much, it would have been multiplatform. But, of course, the data can’t fit."

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Confirmed: No install for God of War III despite dual-layer Blu-ray

Posted by admin On February - 23 - 2010 ADD COMMENTS

PSUni: God of War III won’t be utilising a PlayStation hard-drive install, despite using the complexity of a dual-layer Blu-ray disc. The last PS3 game to make use of the greater capacity 50GB Blu-ray was Kojima Productions’ Metal Gear Solid 4: Guns of the Patriots, which not only required significant HDD space, but also made a new lengthy install after every one of the game’s five acts. There will be no such suffering with Sony Santa Monica’s God of War III.

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Metal Gear Arcade: An Odd MGS4 Multiplayer Adaptation With 3D And Headtracking

Posted by admin On February - 21 - 2010 ADD COMMENTS

Metal Gear Arcade gave me a headache. Announced at last year’s E3, Konami has taken the multiplayer component of Metal Gear Solid 4 and attempted to recreate the experience with networked arcade machines. Though, the company didn’t release any more information after E3, and many forgot about the game in the interim; it finally reappeared this weekend at the AOU Amusement Expo (an arcade game trade show in Japan), and we had the chance to play it.

Metal Gear Arcade (MGA) did not exactly set the gaming world on fire when it was announced. For one thing, outside of a handful of hardcore players, MGS4’s multiplayer component was widely derided and quickly forgotten. So the prospect of paying the equivalent of several dollars a round to play an underwhelming multiplayer shooter was not exciting. In order to combat this perception, Konami decided to add two important features to the game that can?t be replicated at home.

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Peace Walker’s development team as big as MGS4’s

Posted by admin On February - 19 - 2010 ADD COMMENTS

Sean Eyestone of Kojima Productions says that the Metal Gear Solid: Peace Walker development team is as big as the one that developed Metal Gear Solid 4: Guns of the Patriots.

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Metal Gear Solid 4 Best Selling PS3 Exclusive

Posted by admin On February - 7 - 2010 ADD COMMENTS

Who says PS3 games don’t sell? Konami should certainly be happy with the success of Metal Gear Solid 4: Guns of the Patriots sales.

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Metal Gear Solid The Movie: What Could Have Been

Posted by admin On January - 18 - 2010 ADD COMMENTS

GameZone’s Louis Bedigan writes,

"Bar Officially Raised

Kojima doesn’t mess around; with each PlayStation, he raised the bar on in-game cinematics, voice-overs, facial expressions, and virtual acting. The cinematography of Metal Gear Solid 4 – including the impeccable editing, movie-worthy camera angles, and the way each scene was lit and color corrected to gritty perfection – is unlike anything else out there. All this from a game that arrived only 10 years after the original.

Now stop and think for a minute: what might happen if you were to give the man behind these games an actual film camera? Or even an HD or digital camera like the RED? Kojima would have fewer boundaries because, let’s face it, as gorgeous as our current video games are, they’re still a few decades away from matching real humans. He wouldn’t merely be capable of breaking new ground with video-game flicks – he could have potentially changed the face of movie-making as we know it."

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Hideo Kojima A "Huge Fan" Of Twilight, Will Judge Your Fan Art

Posted by admin On November - 3 - 2009 ADD COMMENTS

Michael McWhertor, of Kotaku.com, writes:

"Metal Gear Solid creator Hideo Kojima is apparently a fan of Stephanie Meyer’s Twilight series, opting in to judge a fan art contest themed around the second entry in the romantic vampire action series, New Moon.

That’s according to a release from Japanese artist network pixiv–pretty much the overseas equivalent of deviantArt–which has tapped Kojima, Evangelion character designer and manga creator Yoshiyuki Sadamoto, and Twilight manga artist Ryuji Gotsubo to judge a Twilight: New Moon fan art contest.

Kojima, who I’d wager aligns himself with Team Jacob, is reportedly a "huge fan" of Twilight, according to the Anime News Network’s translation of the release. He’ll contribute his expert opinion as well as a signed copy of Metal Gear Solid 4: Guns of the Patriots, apparently, to the list of grand prizes."

Image by Kotaku commentor, LucasReis.

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9 Games that need to be remade for the PlayStation 3

Posted by admin On October - 25 - 2009 ADD COMMENTS

GB writes: "Folks we are in the seventh generation of gaming and are being amazed by the raw power of the Playstation 3. There have been many people (including us) who are amazed at the technology behind the Cell processor and the massive storage space of the blu ray disc. All of us who have bought the Playstation 3 must have bought many blockbuster games along with it. Games like Metal Gear Solid 4: Guns of the Patriots, Killzone 2, Little Big Planet and the more recent Uncharted 2: Among Thieves. But there are some games which we have played in the last generation ( and the previous ones too) and we are forced to wonder if we will ever get them to play with next generation graphics and gameplay. We decide to list those games which should be played on the PlayStation 3."

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Uncharted 2, Second Fastest Selling PS3 Exclusive

Posted by admin On October - 24 - 2009 ADD COMMENTS

Uncharted 2: Among Thieves has become the one of the fastest selling PS3 exclusives, only coming second to the magnificent Metal Gear Solid 4.

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Neocrisis: GameTrailers Is Trying To Bring A Sword To A Gun Fight

Posted by admin On October - 10 - 2009 ADD COMMENTS

"It’s official. I get it. GameTrailers never liked the PS3. But did they really need to try to hide it? First the comparison videos that have the word "controversy" skewed all over them, then the Dblock commentary (if you could call it that) about the 360 being better than the PS3 because of the controller (who, by the way, was a VIDEO EDITOR FOR THE SITE), and now a review for the upcoming Uncharted 2. Yes, we know, 9.3/10 is a far, FAR cry from a 3/10. Not many games get that high of a score. But many reviewers do this when defending their reviews when the score for the games they reviewed are brought into question. It happened with Chris Buffa over his Metal Gear Solid 4 review over at GameDaily, and it happened here too. It’s that many reviewers who see their scores being called out defend it in the pretense, whether it’s intentional or not, that the doubters are those that are upset about the final score alone. It’s clear that it’s the context of the review is what is causing the uproar, and GT’s Editor in Chief Shane Satterfield made the mistake, too.

And this time, he decided to bring a sword to a gun fight."

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