Games Cheats and Reviews

Games Cheats, reviews and more

PlayStation Network Exclusive: Superstars V8 Racing

Posted by admin On August - 23 - 2010 ADD COMMENTS

Coming soon exclusively to PS3 owners comes Superstars V8 Racing from publisher O-Games. This publisher has released games for every major console and had a novel approach for their upcoming racer, “O-Games can sell Superstars V8 Racing for a lower price since we do not have to pay the costs to manufacture, package, and ship [...]


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Review: Lara Croft and the Guardian of Light (XBLA)

Posted by admin On August - 18 - 2010 ADD COMMENTS

If there are any video game mascots that stand above the rest, it’s hard to argue that Lara Croft is one of the most recognizable. Many gamers sang praises of Tomb Raider’s protagonist as they followed her adventures on the original Sony PlayStation. Several years passed, development changed hands and the Tomb Raider series seemed [...]


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Little Big Planet 2 Adventure Trailer

Posted by admin On August - 5 - 2010 ADD COMMENTS

Can you dig it? We can. We’re waiting with bated breath for LBP2, and will have it in our hot sweaty hands on November 16, 2010. Until then, we’ll make do with this trailer, just released on the Playstation Blog this morning. Sharing: It’s Win/Win


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SOCOM 4 Delayed Into 2011

Posted by admin On July - 29 - 2010 ADD COMMENTS



A key PlayStation Move-compatible title won’t be launching until 2011. Zipper Interactive confirmed today on their official website that SOCOM 4 has been delayed.

While the game was playable at both GDC and E3, it seems that it wasn’t quite ready. Zipper didn’t say why the game has been delayed, but they did say that they didn’t want to take “any shortcuts.”

“Instead, we want to deliver the best and most immersive SOCOM game we possibly can and we’re going to use our extra time to do just that,” Zipper Interactive community manager Jeremy Dunham wrote.

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Weekly Playstation Network Store Update

Posted by admin On July - 28 - 2010 ADD COMMENTS

Every week, the Playstation Blog crew posts the latest updates to the PSN store. If ever there were a company dedicated to downloadable content, games and otherwise, I’m thinking Sony may be it. Check out the list below, and let me know if you agree. PlayStation Plus Critter Crunch (Free to PlayStation Plus subscribers) Syphon [...]


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Gamer’s Manifesto: Playstation Home – The Good, The Bad, and The Ugly

Posted by admin On July - 9 - 2010 ADD COMMENTS

At the Game Developer’s Conference way back in 2007 Sony announced an upcoming service called Home. There were some features that were touted at GDC of that year, and some statements made that made fans speculate on other features. Home has been with us for a while now, starting with an open beta, and now [...]


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First Rayman Origins Episode Coming to 360, PS3 this Christmas

Posted by admin On July - 6 - 2010 ADD COMMENTS

Rayman Origins

One of Ubisoft’s smaller but more delightful announcements at E3 last month was Rayman Origins, a return of their original mascot in a gorgeous new 2D episodic platformer. And now we know a little bit more about the game thanks to an FAQ Ubisoft released just prior to the holiday weekend kicking off.

According to the FAQ, the first episode of Rayman Origins will be released over Xbox Live Arcade and the PlayStation Network this Christmas, with the rest of the episodes (how many in total hasn’t been announced) naturally following in 2011. Interestingly, although the game was only listed for the 360 and PS3 when it was revealed at E3, the FAQ also states that versions for the Wii, 3DS, PC, and iPad are all “to be considered.”

Rayman Origins is being created on Ubisoft’s UBIart Framework, a collection of tools designed to make it easier for small teams to make games. Rayman Origins itself is being made by a team of only five people, including original Rayman creator Michel Ancel. The FAQ also reveals the UBIart Framework will go open-source in 2011.

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Japanese Developers Get Their Hands on Kinect

Posted by admin On July - 5 - 2010 ADD COMMENTS

Demo

While not public, like PlayStation Move’s showing at the World Hobby Fair, Kinect made its Japanese debut at the 2010 Game Tools and Middleware Forum July 1 in Tokyo. The show was widely attended by Japanese game makers, and it was the first chance for many of them to play around with the new motion controller.

Microsoft displayed Kinect Adventures most prominently at the show. When asked to give their impressions, a great many of the developers at the show used the word “immersion” when describing their experiences. Many reported that the need to use one’s entire body contributed to that sense.

A large number of the game makers also claimed that Kinect was more responsive than they previously imagined. Apparently, there was a relatively widespread concern that Microsoft’s new device would be imprecise, slow, and laggy. On the other hand, those same developers described a very specific effective distance for the device. Responsiveness became a problem If they got too close or too far away. Specifically, they had to be around seven to nine feet away from to the device for it to work properly. Several players expressed concern about how Kinect would work in Japanese homes, which tend to be significantly smaller than those in the west.

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Molyneux takes a shot at Playstation Move

Posted by admin On June - 28 - 2010 ADD COMMENTS

Molyneux blasts Sony’s attempt at motion control.


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Japan Sees Move’s Public Debut, Goes and Plays Mario Galaxy 2

Posted by admin On June - 21 - 2010 ADD COMMENTS

E3 attendees don’t always have all the fun. Before the booths in LA could even be fully taken down, Sony gave PlayStation Move its public debut this weekend at Japan’s World Hobby Fair, a bi-annual event that features the latest games, manga, and anime. We were on hand to check out public reaction as well as the two featured games, EyePet and Kung Fu Rider.

The World Hobby Fair is free to the public and the games on display usually cater to a younger demographic. Judging by the length of the lines at Sony’s booth, interest in the device isn’t particularly high. ModNation Racers attracted twice the attention of Sony’s motion controller. Meanwhile, Mario Galaxy 2, a game that’s been out in Japan for nearly a month, had the longest lines of the show. Those that did try Move walked away looking impressed, and the reason for the relative apathy towards the device remains unclear.

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