Games Cheats and Reviews

Games Cheats, reviews and more

War of Legends Draws a Crowd

Posted by admin On March - 18 - 2010 ADD COMMENTS

Jagex Games Studio is proving that browser-based games may have a solid future.  War of Legends launched in January and has already attracted hundreds of thousands to its browser-based battlefields.

“It is great to see so many players flock to War of Legends so soon after its launch and it is especially encouraging to see entire alliances independently migrate from other RTS games to War of Legends” said Mark Gerhard, CEO at Jagex Games Studio. “Jagex has a long standing reputation for offering unparalleled browser-based game play, and War of Legends is no exception to this commitment. With the game’s extensive content, high quality graphics and ease of levelling it is clear to see why so many players have been enticed to the game and we are confident that as the game evolves War of Legends will cement its position as the must play RTS game.”

The War of Legends storyline, rooted in Chinese mythology, is certainly giving RTS fans something to cheer about in the browser space.  Jagex seems to be truly enthusiastic about their latest endeavor, and fans seem to be enjoying themselves, too.  The free-to-play RTS also has a few tricks up its sleeves, as several in-game events are rumored to be in the pipeline.

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Best modifications for Heroes of Newerth

Posted by admin On January - 13 - 2010 ADD COMMENTS

The German website pcaction.de published an article about the best mods for the upcoming RTS-game Heroes of Newerth. Right now there are five mods introduced but the editor updates the article as soon as possible with more mod-introductions, after using them for a while.

One of the best mods is BardUI followed by TowerDenier and Buddy Follow 1.1.

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Heroes of Newerth: This game is going to kick (the) ass (of DotA)

Posted by admin On January - 13 - 2010 ADD COMMENTS

As one of the first magazines ever the German gaming-social-network pcaction.de published news and previews about the upcoming RTS-game Heroes of Newerth. Today they published a new preview based on 300 hours of playtime in the closed beta.

The editor, a former DotA-player, calls it "Arschtritt fr DotA-Spieler und neuer Stern am RTS-Himmel" which means, that the game is going to "kick the ass of DotA and it is an uprising star for RTS-gamers".

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Starcraft: Frontline Vol. 4 Review

Posted by admin On November - 18 - 2009 ADD COMMENTS

StarcraftWire.net has a review of the latest TOKYOPOP manga based on the award-winning RTS Game Starcraft. The first story in this manga, titled Homecoming, serves as a backstory on the main character marshal-turned-rebel Jim Raynor.

The story ties-in straight into the first mission in Mar Sara at the beginning of Starcraft II: Wings of Liberty’s single player. The story written by no other than Blizzard Entertainment’s Senior VP of Creative Design Chris Metzen left a cliffhanger that might be exploited and come back to bite fans in the game. Mystery ensues. Did Jim Raynor’s son truly die?

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Spawn Kill Review: Eufloria

Posted by admin On November - 3 - 2009 ADD COMMENTS

A new review from Spawn Kill on the Indie PC RTS game, Eufloria. The writer describes how the game may appeal to some, but certain faults with the game may have lost her interest. It’s all about what you’re looking to get out of the game.

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Playstation Store (PSN) Gaming Update!

Posted by admin On October - 16 - 2009 ADD COMMENTS

detuned

Holy Crap!

There’s a slew of updates for your fav PS3 games this week. For PSP download info, check TPG right here. The below is pulled from the excellent Playstation Blog, so check them out!

Downloadable Games

.detuned ($2.99)
Developed by .theprodukkt, .detuned is a personalized, interactive music experience which gives you the opportunity to create dynamic artwork in real-time to accompany your XMB music collection.
ESRB Rated E

BUZZ! Junior: Monster Rally ($4.99)
Scare up some mayhem! Buzz! Junior: Monster Rally lets you choose a monster to explore the dark, spooky Monster Mansion.
ESRB Rated E

Mushroom Wars ($9.99)
Mushroom Wars is a fast-paced, accessible single and multiplayer RTS game with a quaint visual style that brings skirmish gameplay to the forefront.
ESRB RatedE

topatoi: The Great Tree Story ($9.99)
Angry barbarians and tricky puzzles will challenge you at every step in the world of the Great Tree.
ESRB Rated E

PSone Classics: PS3/PSP

Tomb Raider: The Last Revelation ($5.99)
More moves, more enemies, Tomb Raider: The Last Revelation! How will Lara fare when danger surrounds her from all sides?
ESRB Rated T

Game Demos (free)

  • NBA 2K10 Demo: ESRB Rated E

Add-on Game Content

  • BUZZ! Quiz TV Space Pack ($5.99)
  • Hot Shots Golf Costume Pack 4 ($2.99)
  • High Velocity Bowling Doug Graves ($0.99)
  • High Velocity Bowling Ball Pack: Halloween ($0.99)
  • High Velocity Bowling Ball Pack: Planets ($0.99)
  • Red Faction: Guerrilla Smasher Pack ($4.99)

Guitar Hero 5

  • “California Queen” by Wolfmother ($1.99)
  • “Cosmic Egg” by Wolfmother ($1.99)
  • “Pilgrim” by Wolfmother ($1.99)
  • Wolfmother Track Pack ($5.49)

Rock Band

  • “Show Me the Way”— Black Tide ($1.99)
  • “What’s My Age Again?”— Blink-182 ($1.99)
  • “Satch Boogie”— Joe Satriani ($1.99)
  • “Surfing with the Alien”— Joe Satriani ($1.99)
  • “Icarus – Borne on Wings of Steel (Live)”— Kansas ($1.99)
  • “Point of Know Return (Live)”— Kansas ($1.99)
  • “Andres”— L7 ($1.99)
  • “(We Are) The Road Crew ‘08”— Motörhead ($1.99)
  • “The Metal”— Tenacious D ($1.99)
  • “More Than Meets the Eye”— Testament ($1.99)
  • The Brütal Legend Pack ($2.99)

Game Videos (free)

  • UNCHARTED 2: Among Thieves – Cologne Gamescom Trailer
  • Gran Turismo PSP TV Ad: Behind The Scenes
  • White Knight Chronicles Quest Trailer
  • LocoRoco – Midnight Carnival Trailer
  • Madden NFL 10: Celebrate the 50th Anniversary of the AFL
  • Tekken 6 Motivation Trailer
  • DJ Hero Jazzy Jeff Trailer
  • DJ Hero Grandmaster Flash Trailer
  • UNO Trailer (including French and Spanish)


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Review: Majesty 2 (PC)

Posted by admin On October - 2 - 2009 ADD COMMENTS

Majesty 2 cover artGame: Majesty 2
Publisher/Developer: Paradox Interactive / Ino-Co
Genre: Real Time Strategy
Verdict: A slightly too passive RTS that is very nearly great
Pros: It’s the most different RTS that we’ve seen in ages.
Cons: The lack of more active gameplay and dodgy voice acting puts a dampener on things.

Being Scottish I have a certain amount of love for Sean Connery, also known as Edinburgh’s favorite milkman. He defined James Bond and fathered Indiana Jones and has very few equals as far as well-known Scots go. There is, however, someone who loves Sean a little more than is healthy and that is the person who directed the voice-acting on Majestic 2.

We’ll get into that properly in a minute but first I’d like to take a look at the main features of Majesty 2 . The RTS genre is almost as well-populated as the FPS genre, especially on the PC, and it takes something exceptional to really make an RTS game stand out from the pack. Majesty 2 spends most of its time teetering on the edge of greatness.

Campaign_Map

The game lives in a fantasy world ruled by a succession of increasingly pompous monarchs that have systematically removed all evil from the land purely for the sake of their own pride. The most recent king, bored of the peace, and longing for the glory of his ancestors, decides that it would be a good idea to get the royal sorcerers to conjure up the most evil demon they can think of so that he can defeat it and feel like the big man. This tragically and obviously backfires as the demon consumes the whole realm with its own brand of evil.

Here is where you come in. As the last surviving heir to the throne, only you (surprise!) have the power to vanquish the demon and save the realm from utter destruction. There is only one way to accomplish this:round up a band of heroes and systematically rid the land of the demon’s evil minions. Because, seriously, every demon has to have minions, right?

Majesty 2 uses a fairly simple and elegant method of battlefield control. For one there is no real battle. The game follows more of a Settlers-style approach of establish a settlement and protect it. This is actually a very passive game as all you really do is build structures and find the most efficient ways to manage your resources. You build a marketplace and that manages your income plus you can build trading posts to add to that.

L6_Ogre-Demolishes-GuardTower

Your fighting force is made up of four types of heroes who can be accessed once you build their individual guilds. Each hero adds special abilities to your team and each is best used to tackle different types of problems. Warriors are your standard fighters, very useful for destroying enemy’s structures and monsters. Rangers are exceptional at killing beasts and exploring the map. Thieves allow you to extort money when you’re running low and they have access to poisoned weapons. Clerics heal your other heroes and smite down the undead with their righteous fury. Righteous fury rocks, apparently, when you’re a man of faith.

Having built your economy and guilds and recruited some heroes the next task is to assign them tasks. You do this by flagging targets as something to explore, attack, defend or fear. You place a monetary value on the flag and then wait for your heroes to get around to doing it. It’s like eBay for the medieval set. It is an interesting and unique concept but in practice it can be a bit tedious. The system relies on your heroes being smart and taking the jobs that are given; sadly, they they are pretty damned lethargic about it. Many of the levels are spent waiting for your guys to destroy a building but getting distracted by a bunch of skeletons or bears that get in the way. Like Knights of the ADHD Table.

Not to complain too much, but Majesty 2 doesn’t require a huge amount of actual playing. Once you’ve built your settlement and placed your flags you just sit back and watch you little guys do their thing. This can be entertaining, but may not meet the needs you might have for of hyper control and micro planning. Which, when you think on it, is why many folks get an RTS game to begin with. Perhaps a setting that would allow you to get more detailed and micro managing would have been called for here.

L6_City_Panorama

Let’s get back to that Sean Connery impersonator. Majesty 2 has a decent sense of humor and it sprinkles the laughter liberally throughout the game. Much of this is done within the advisor narrations, with every word spoken like a slightly soused Sean Connery. As funny as it is to begin with it does grate and, coupled with the fairly passive gameplay, it kind of spoils all the nice ideas that the game displays. Drunken Sean Connery isn’t  helping Majesty 2 make its mark.

I became addicted to the Settlers, which shows that passive gameplay can really entertain. Unfortunately, Majesty 2 is just a little TOO passive for my taste. The attempts at having a bit of a laugh just feel too forced to really save it from being more than average. Majesty 2 is more like the bad court jester than the kingly experience it wants to be. My recommendation? Buy if you don’t mind watching the game play itself. Otherwise, maybe something a bit more active will serve your needs.
















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Where Have All The (Console) RTS Games Gone?

Posted by admin On September - 9 - 2009 ADD COMMENTS

DualShockers writes:

Whenever I ask people what was the best RTS game they have ever played they usually respond with Starcraft or the early Warcraft games. Indeed those games were great in their own right, but what helped them become so great was the fact that they were exclusive to the PC. Sure I have a PC, but it is slow as window molasses (and yes that stuff is real). My computer makes the games I used to love and enjoy into something that makes me want to bash my face in with a mallet. So since my PC is ruled out, I have to turn to my consoles. It truly saddens me to say that there are no where near as many RTS games on the console then there are on the PC.

I find that hard to believe that there is a small amount of RTS games on consoles considering the market penetration. What prevents the game developers from creating them? Lack of a keyboard? Come on guys, there can’t be that many disadvantages to console controllers. I can’t dwell on that too much, because at least there are a few games out there for me to enjoy…"

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Yggdra Union RTS Comes to Nintendo DS

Posted by admin On July - 22 - 2009 ADD COMMENTS


Not content to rest on its laurels following their big Shin Megami Tensei announcement, Atlus also revealed a Nintendo DS port of Yggdra Unison today, a real-time strategy game based off GBA and PSP hit Yggdra Union. The title, originally released on mobile-phone platforms in Japan, will hit the DS this December over there for 6279 yen; no US release has been announced.

Gameplay in Yggdra Unison works very much like a traditional RTS game, with you controlling one of 11 factions as they attempt to take over the medieval land that served as Union’s setting. A mixture of Western-style unit deployment and Japan-style RPG tactics, the system offers both straight-on micromanagement and side bonuses like tactical cards drawn during battle and multi-unit “Unison” combo attacks.

More as it comes.

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Dawn of Discovery Wii Review: RTS for Humans

Posted by admin On July - 21 - 2009 ADD COMMENTS

117323

Game: Dawn of Discovery
Platform: Wii, PC, DS
Publisher: Ubisoft
Price: $29.99
Pros: Great learning system, high production values
Cons: Some folks might find it too simple

Yep, I’m gonna say it: I really dig this real time strategy (RTS) game for the Nintendo Wii. It’s simple, easy, and does what it does very well. That’s not to say it’s not interesting or challenging; I think it’s both. The learning curve is gentle, however, and for folks who don’t want to micro manage a civilisation from the ground up, this may be the answer.

Controls are fantastic – perfectly suited to the Wii platform. You can use either a single Wii remote or a remote plus nunchuck for a little extra control love. The jumpy cursor that shows up on the Wii Menu is nowhere in evidence: the cursor is smooth, solid and rarely selects something incorrectly. The “get out of the menu”  B button quickly became my default muscle memory, making me wonder if  it will become the de-facto “undo” button for navigating menus like this on the Wii. It certainly would make sense.

The animations and tactile weight of the objects and people in the game are amazing. As developers learn how to best use the Wii, I’m seeing better and better looking graphics. In this game, when you build a building, you can easily see where it goes, if it will fit where you want to put it, and you’ll get an almost tactile sense of the building swaying in the air. Houses upgrade with subtle little flourishes and sparkly lights, zooming in and out never stutters, and the character models of your advisers and inhabitants are robust and solid-looking.

dawn-of-discovery-20090508100412164_640wThe storyline is carried by static images that slide across the screen, or dissolve into each other, much like a motion comic you might find on a modern website. The voice acting is superb, especially from the actress voicing E. Bellard, the daughter of a famous sea captain who helps you at each stage. The dynamic of brothers and sisters in the storyline is well played, if a bit simplistic. However, each story point serves a distinct purpose. In one sense, the entire multiplayer story and mission progression can be considered a long tutorial, preparing you to start from scratch on your next play through. So, while the single player may only last ten hours or so, the replay value is high, due to this very feature. Once you’ve finished the main story, you don’t have to go replay it again, but can start creating your own civilization from scratch, using all the things you learned during the single player.

You ostensibly play Prince William, son to Kin George and brother to Prince Edward. You play the honest, loyal, pleasant one, while Edward is sneeringly the opposite. As you progress through each level, building farms, hemp plantations, marketplaces, shipyards and the like, Edward will mock you, steal your glory, and end up dragging your country into war. He’s not a nice kid. Honestly, though, you’ll see more of the two advisers in the game, Cornelius Davenport and Evelyn Bellard, as they helpfully banter their way through explanations of how to meet all the goals set for you across the levels. Only occasionally will their advice not be helpful; for the most part this is not a difficult game. It is pleasant and fun and a WONDERFUL way for kids and newcomers to the genre to build upon success after success while still feeling like they’re being challenged.

dawn-of-discovery-20090226111223588_640wSome might say that this is RTS-lite, that it’s too simple. I say yes, and then I say so what? I was engaged from the start to the finish of the single player campaign, relaxed and enjoying the gentle progress. There were a few moments when the advisers’ advice was a bit too vague, but eventually I got it figured out and my experience was most pleasant. I found myself thinking about the game, the story, and the mechanics even when not playing the game, which generally denotes a good game to me. My almost-9 year old daughter was able to pick up the controller and copy and paste buildings with aplomb, learning perhaps a little about the 1400’s in an abstract sense as well as how to manage resources, taxes and planning communities. This is a definite must play if you’ve a household with bright kids or adults with a good sense of fun. It’s a game you can play together, as well as one they can play on without you. If you’re a gun-toting dyed-in-the-wool FPS fan with delusions, err, visions of subsistence and freedom fighting, you may want to rent this one first before dropping $30. Of course, my recommendation is that you buy it and have a little fun that doesn’t include blowing people up. Just sayin’.


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