Games Cheats and Reviews

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SPECULATION: What We Want For Battlefield 3

Posted by admin On August - 7 - 2010 ADD COMMENTS

Battlefield 3, long rumored, is finally on its way. We always assumed DICE was secretly tinkering with this while making the Battlefield Bad Company series, and while there’s been off-the-cuff remarks from ex-DICE personnel, EA itself hasn’t formally acknowledged the game until last week’s announcement of the BF3 beta being bundled with the limited edition of Medal of Honor. But that’s all that’s been said about it — so we’re still pretty much in the dark as to what we’ll get with Battlefield 3.

All we know is that BF3 seems to be a multi-platform release (by virtue of being bundled with Medal of Honor), so it will not only be on PC, but also on PS3 and 360. That, and it’s likely to use the Frostbite 2.0 engine (as good as Bad Company 2 was, it was still technically Frostbite one-point-something). So it’s safe to expect even more destructible terrain, and perhaps better tools for supporting more user-mods on PC. But what else do we actually want in it? In basic terms: a delightful blend of Bad Company 2 and Battlefield 2. Basically, we want the aesthetics and destruction of BC2 with the scope and scale of BF2. At the moment, we’re going to roll with a near-future setting; even though BC2 does a pretty good job with the modern-to-future gear, we’d like those aesthetics to be brought into a deeper and more interesting game in BF3. Anyhow, here are some more of our humble suggestions to DICE.

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These Forgotten PSOne Classics Should Be On The PSN (Part 1)

Posted by admin On April - 24 - 2010 ADD COMMENTS

Irish Gaming Site TheGamingLiberty.com write:

"With such a diverse and broad ranging scope of original and genre defining titles at its disposal, it’s simply unbelievable that Sony has not done more to get developers and publishers to distribute their PSOne back catalogues on the Playstation Network. We’ve all seen how well PSOne classics like Metal Gear Solid and Final Fantasy VII have sold on the Playstation Store, so then why doesn’t Sony make the effort to bring more of their games to a whole new generation of Playstation owner? It boggles the mind why the PSN is lacking so many classic PSOne titles.

TGL has trawled through their own Playstation back catalogues and through the memory banks to bring you 10 forgotten classics that we think should appear on the PSN as PSOne classics (part 1)."

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The 25 Most Stunning Video Game Cosplays you will ever see

Posted by admin On March - 23 - 2010 ADD COMMENTS

Gamingbolt writes: Believe me or not, it really is a totally different experience dressing up like your favourite video game characters. If you’ll permit the anecdote, about five years ago, when I played Metal Gear Solid: Snake Eater, I got so attached to Big Boss that kept a thick beard like him and even dressed up like him on a couple of occasions. This article has 25 of the most amazing cosplays. We hope that your favorite charcter has been included, but considering the scope, there is a high chance that its not. Let us know about it in the comments section below the post. So without further delay, let me list down the 25 most amazing Video Game Cosplays you will ever see.

Note: The listing is completely random and is not based on any kind of ranking.

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Strategy Informer reviews God of War III

Posted by admin On March - 8 - 2010 ADD COMMENTS

From Strategyinformer.com: "God of War 3 (GOW3) ends the series with Kratos seeking to destroy Olympus, the gods, and specifically his father Zeus. As Santa Monica Studio’s first official title on the PlayStation 3, they were tasked with recreating everything from their previous titles for the new platform, and indeed performed marvelously. Beginning exactly where God of War 2 left off, climbing Mount Olympus on the Titan Gaia’s back, players are treated to one of the most spectacular first levels ever. Several simple tutorials against grunt soldiers all take place on Gaia herself, the lumbering Titan who is constantly moving, allowing for an ever-changing background during combat. The entire level leads up to a tremendous battle against Poseidon, god of the sea, which sets up the rest of the game as an epic adventure with giant levels, hundreds of enemies, gargantuan bosses, and beyond melodramatic action sequences. Over the top doesn’t properly describe this first level, which is so great in scope that it may be the single greatest level of any game, ever. "

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Europe Getting a Chance with Machinarium

Posted by admin On December - 9 - 2009 ADD COMMENTS

Every year, it seems like one or two adventure/puzzle games comes along that sweeps us off of our feet, reminding us why the genre is still alive. This year, one of those titles was Amanita Designs’ Machinarium. Sadly though, this gem has been given limited exposure in terms of its release scope. That is about to be amended though, as Mamba Games has obtained the rights to publish the game in the UK and Europe.

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Phone-o-scope for the iPhone

Posted by admin On December - 3 - 2009 ADD COMMENTS

Everyone knows the iPhone doesn’t take the best pictures, but do you want to take slightly better pictures while sacrificing almost all portability and looking like a total douche at the same time? Well if all of the above apply to you, you should take a good look at the ‘phone-o-scope’. The phone-o-scope was made by a camera modder Bhautik Joshi and the idea is to attach lens from a DSLR camera to an iPhone in a very crude way involving optics from a cd or dvd player, some sticky putty and like almost 90% of homemade diy mods alot of duct tape.

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Call of Juarez: Bound in Blood Patched

Posted by admin On October - 28 - 2009 ADD COMMENTS

41.jpgHowdy, pardners – Ubisoft wanted y’all to know that Bound In Blood, the Call of Jarez FPS for the PS3 and XBox 360, is gettin’ patched.

According to thems that knows, these patches “will improve the quality of multiplayer connections & matches, and refine the overall balance of multiplayer classes & modes. Specifically for PS3, the patch will significantly reduce checkpoint loading times.”

The complete class balance patch list for Call of Juarez: Bound in Blood are:

  • Spy: damage increased; health increased;
  • Gunslinger: recoil reduced; accuracy improved;
  • Hombre: recoil and reload time increased; damage at long range significantly reduced;
  • Veteran: health and accuracy decreased; additional pistols removed;
  • Sniper: no-scope accuracy and damage significantly reduced; health decreased; sidearm Ranger swapped for Classic Gun


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Most Expensive Items Ever Sold in an MMO

Posted by admin On October - 6 - 2009 ADD COMMENTS

Virtual asset sales are big business and the scope continues to grow as MMOs become more popular.

When Club Neverdie, as asteroid space resort in Entropa Universe, sold for $100,000 it was major news. The fact that it is now valued at over $1 million in value and generates a monthly income for its owner is even bigger news.

Character, item, and currency sales are also big business. There are fears that the sheer volume of sales may eventually invite government regulation or even taxation.

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Sony Software Head: "It’s Only Getting Better From Here"

Posted by admin On October - 6 - 2009 ADD COMMENTS

It’s been four years since Sony Computer Entertainment Worldwide Studios was founded — and as president Shuhei Yoshida sees it, it’s played an indispensable role in developing the PlayStation 3’s game library.

"It’s been four years since Worldwide Studios was founded," Yoshida said in an interview with Famitsu magazine this week. "Up to that point, Japan, America and Europe had their own regional creative teams — they were all separate mid-sized publishers, in a way. With the PlayStation 3, though, the scope of games was vastly broadened, and the skills and costs required to create them made things a great deal more complex. It became difficult for these somewhat separated publishers to make good titles by themselves, and so we merged them as part of our strategy to create games with the entire world in mind."

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Halo: Reach

Posted by admin On September - 26 - 2009 ADD COMMENTS

Very little information on Bungie’s latest game in development – possibly the last between Microsoft and Bungie as partners – Halo: Reach, has been released to the public, other than it may very well be the largest game yet from Bungie. What has been shown by Microsoft and Bungie is a small teaser that covers the fall of the planet Reach, a pivotal time point in Halo lore. When asked about the game, Bungie community manager Brian Jarrard answered:

"Reach is going to be a tough project for us to wrap just because the scope is really big – it’s up there," said Jarrard. "It’ll probably be our biggest game ever just in terms of the amount of people working on it and the expectations for it. I mean, it’s a big deal for us."

Personally, I thought this would be a small game, focused on the Halo universe; like Halo 3: ODST. The way Jerrard explains it, it seems like I was wrong, and that Reach will be much bigger than I ever imagined.

Bungie’s back in action following Halo 3: ODST

"I know just for at least the next year our hardcore focus is going to be on getting Reach done and awesome and hopefully getting people excited about it," he said.

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