Games Cheats and Reviews

Games Cheats, reviews and more

Preview: Spec Ops: The Line

Posted by admin On June - 23 - 2010 ADD COMMENTS

It is always a pleasant surprise when you get more than you bargained for while getting an early look at a game…


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Producer says Move "Doesn’t Ruin" Hardcore SOCOM 4 Experience

Posted by admin On May - 2 - 2010 ADD COMMENTS

SOCOM 4

There are few genres that get more hardcore than online tactical multiplayer shooters, so it’s no surprise the announcement that SOCOM 4 would use Sony’s Move motion controller caused concern amongst fans that it may water down the experience. But speaking to Eurogamer, producer Elliott Martin assures that won’t be the case — mostly because of different control options and a lot of calibration flexibility with the Move itself.

“I would consider myself a hardcore gamer, so I feel I can have an opinion on this,” Martin said. “But I’ve seen games in development which would be considered hardcore and which make very good use of the Move implementation — SOCOM being just one of them. It doesn’t ruin the experience, that’s the important thing. It may not be the exact experience certain people want but that’s why we’re being very careful to not lock it down. We’re trying to preserve the different playing methods to appease everyone.”

Martin also explained that if you do use the Move, there will be a lot of options in how sensitive you calibrate the motion-controlled aiming. “You basically have to define the screen area you’re mapping the control to,” said Martin. “If you do very small movements the game will amplify that, so that any movement will be a very sudden, fast movement. If when calibrating you do very exaggerated movements, like if you have a massive telly, then a smaller movement is a much smaller movement on-screen.”

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Metro 2033 DLC "Probably Not What You Expect"

Posted by admin On April - 20 - 2010 ADD COMMENTS

4A and THQ have revealed that the upcoming DLC for Metro 2033 may come as a surprise to its fanbase.

A recent tweet states that the DLC for the acclaimed first person shooter was being tested over the weekend as well as hinting that the content may not be exactly what fans have in mind.

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Get Some Halo Reach With Your Farewell Game Of Halo 2

Posted by admin On April - 14 - 2010 ADD COMMENTS

Today marks a sad day as the original Xbox Live service shuts down later on this evening.  This spectacular service began seven years ago and has spawned a new definition of multiplayer gaming on consoles today.

One of the biggest games played on Xbox Live remains Halo 2.  Bungie has decided to send off Halo 2 players in style.  They are sending you off with a bit of a surprise for Halo Reach.

Urk from Bungie said:

Actually, after talking to The Wolf it does look like there will be a little something sweet for anyone who played some Halo 2 over Xbox LIVE, assuming the gt they use in Reach is the same account.

Be sure you do your part and play one last round of Halo 2 for old times sake.  We fully plan on it.

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MS Can’t Wait for Gears of War 3 Reveal

Posted by admin On April - 11 - 2010 ADD COMMENTS

Ok, so the surprise got ruined thanks to the xbox live monkeys not getting their memo on time that Cliffy B appearance on Jimmy Fallon was rescheduled for Monday. Now we know that Microsoft is obviously planning (or was since the leak ) all this Gears of War 3 TV announcement . The exact same day that designer Cliff Bleszinski was supposed to appear and rock everyone’s socks with his sick new game a little oops went online on the Xbox Live dashboard celebrating the Gears of War 3 announcement and letting us know that Microsoft is indeed driving the hype train.

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Square-Enix Small Surprise Revealed

Posted by admin On April - 7 - 2010 ADD COMMENTS

Two days ago, Hashimoto of Square-Enix tweeted that there will be a small surprise revealing this week, and apparently, it relates to Kojima’s Metal Gear Solid: Peace Walker.

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Square-Enix Has a "Surprise" this Week

Posted by admin On April - 5 - 2010 ADD COMMENTS

After the revelation of Square-Enix announcing the upcoming release of Final Fantasy IX on the PlayStation 3 / PSP last week, Shinji Hashimoto is at it again tweeting that a surprise is coming this week.

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Upcoming Xbox 360 Titles That Can Settle the Score

Posted by admin On March - 23 - 2010 ADD COMMENTS

With the PlayStation 3 on a crushing momentum, what does the Xbox 360 have to offer in the upcoming months? Well, you would be surprise to learn that they have a strong lineup just around the corner.

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Arkham Asylum wins 2 BAFTA Awards

Posted by admin On March - 22 - 2010 ADD COMMENTS

Batman: Arkham Asylum, the critically acclaimed video game from Square Enix (why didn’t we know this?), won two BAFTA awards last week, including Best Game. BAFTA (British Academy Video Game Awards), held annually in London, is like the Oscars for video game achievement.

Batman: Arkham Asylum was written by Paul Dini, the creative force behind Batman: The Animated Series as well as a writer on Lost. He’s won five Emmy Awards for his work. Is it any surprise that a game he penned is winning tons of awards? Might we even see a correlation between a highly qualified writer and the success of a game?

We aren’t surprised, and we do see a correlation.

Congrats, Batman: Arkham Asylum, and let us know when you bring out the sequel.

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Alan Wake’s 5 Year Development: Will it Pay Off?

Posted by admin On March - 22 - 2010 ADD COMMENTS

2005 was a great year for showing off unbelievable, never before seen video games that caught many by surprise. One of the games during E3 2005, was Killzone for the PS3, a remarkable gameplay video clip was played for many during the conference that changed the way we looked at games. Along came the Xbox 360 heavy hitter, "Gears of War", putting the Xbox 360 on the map with it’s unique multiplayer/co-op and its impressive graphics. Then there was a title, by the name of Alan Wake. Alan Wake was first announced at E3 2005, when plans were to release it for the PC and the Xbox 360. In 2009, the developers of Alan Wake "Remedy Entertainment" threw the PC version out the window, and focused solely on the Xbox 360 version. Along the way, Remedy has implemented new ideas, threw out a few, accomplished tasks within the main task, and have kept themselves motivated throughout the game’s development. But how much pressure must the developing team be feeling in 2010, about 5 plus years after they announced Alan Wake?

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